the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "Model.h"
4
5class SkeletonHeadModel : public Model
6{
7public:
8 ModelPart *head;
9
10private:
11 void _init(int u, int v, int tw, int th);
12
13public:
14 SkeletonHeadModel();
15 SkeletonHeadModel(int u, int v, int tw, int th);
16
17 void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
18 void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
19};