the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2 3#include "Model.h" 4 5class SkeletonHeadModel : public Model 6{ 7public: 8 ModelPart *head; 9 10private: 11 void _init(int u, int v, int tw, int th); 12 13public: 14 SkeletonHeadModel(); 15 SkeletonHeadModel(int u, int v, int tw, int th); 16 17 void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); 18 void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0); 19};