the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "MobRenderer.h"
3
4class Silverfish;
5
6class SilverfishRenderer : public MobRenderer
7{
8private:
9 //int modelVersion;
10 static ResourceLocation SILVERFISH_LOCATION;
11
12public:
13 SilverfishRenderer();
14
15protected:
16 float getFlipDegrees(shared_ptr<LivingEntity> spider);
17
18public:
19 virtual void render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a);
20 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
21
22protected:
23 virtual int prepareArmor(shared_ptr<LivingEntity> _silverfish, int layer, float a);
24};