the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "Model.h"
4
5class SilverfishModel : public Model
6{
7
8private:
9 static const int BODY_COUNT = 7;
10
11private:
12 ModelPartArray bodyParts;
13 ModelPartArray bodyLayers;
14 float zPlacement[BODY_COUNT];
15
16 static const int BODY_SIZES[BODY_COUNT][3];
17
18 static const int BODY_TEXS[BODY_COUNT][2];
19
20public:
21 SilverfishModel();
22
23 int modelVersion();
24 void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
25 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
26};