the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "TileEntityRenderer.h"
3class SignModel;
4
5class SignRenderer : public TileEntityRenderer
6{
7private:
8 static ResourceLocation SIGN_LOCATION;
9 SignModel *signModel;
10public:
11 SignRenderer(); // 4J - added
12 virtual void render(shared_ptr<TileEntity> sign, double x, double y, double z, float a, bool setColor, float alpha=1.0f, bool useCompiled = true); // 4J added setColor param
13};