the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "..\Minecraft.World\SmoothFloat.h" 3#include "..\Minecraft.World\net.minecraft.world.entity.player.h" 4 5class Input; 6 7class RemotePlayer : public Player 8{ 9public: 10 eINSTANCEOF GetType() { return eTYPE_REMOTEPLAYER; } 11 12private: 13 bool hasStartedUsingItem; 14public: 15 Input *input; 16 RemotePlayer(Level *level, const wstring& name); 17protected: 18 virtual void setDefaultHeadHeight(); 19public: 20 virtual bool hurt(DamageSource *source, float dmg); 21private: 22 int lSteps; 23 double lx, ly, lz, lyr, lxr; 24 25public: 26 virtual void lerpTo(double x, double y, double z, float yRot, float xRot, int steps); 27 float fallTime; 28 29 virtual void tick(); 30 virtual float getShadowHeightOffs(); 31 virtual void aiStep(); 32 virtual void setEquippedSlot(int slot, shared_ptr<ItemInstance> item);// 4J Stu - Brought forward change from 1.3 to fix #64688 - Customer Encountered: TU7: Content: Art: Aura of enchanted item is not displayed for other players in online game 33 virtual void animateRespawn(); 34 virtual float getHeadHeight(); 35 bool hasPermission(EGameCommand command) { return false; } 36 virtual Pos getCommandSenderWorldPosition(); 37};