the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "Screen.h"
3class ClientConnection;
4
5class ReceivingLevelScreen : public Screen
6{
7private:
8 ClientConnection *connection;
9 int tickCount;
10
11public:
12 ReceivingLevelScreen(ClientConnection *connection);
13protected:
14 using Screen::keyPressed;
15
16 virtual void keyPressed(char eventCharacter, int eventKey);
17public:
18 virtual void init();
19 virtual void tick();
20protected:
21 virtual void buttonClicked(Button *button);
22public:
23 virtual void render(int xm, int ym, float a);
24};