the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "ReceivingLevelScreen.h" 3#include "ClientConnection.h" 4#include "..\Minecraft.World\net.minecraft.locale.h" 5 6ReceivingLevelScreen::ReceivingLevelScreen(ClientConnection *connection) 7{ 8 tickCount = 0; 9 this->connection = connection; 10} 11 12void ReceivingLevelScreen::keyPressed(char eventCharacter, int eventKey) 13{ 14} 15 16void ReceivingLevelScreen::init() 17{ 18 buttons.clear(); 19} 20 21void ReceivingLevelScreen::tick() 22{ 23 tickCount++; 24 if (tickCount % 20 == 0) 25 { 26 connection->send( shared_ptr<KeepAlivePacket>( new KeepAlivePacket() ) ); 27 } 28 if (connection != NULL) 29 { 30 connection->tick(); 31 } 32} 33 34void ReceivingLevelScreen::buttonClicked(Button *button) 35{ 36} 37 38void ReceivingLevelScreen::render(int xm, int ym, float a) 39{ 40 renderDirtBackground(0); 41 42 Language *language = Language::getInstance(); 43 44 drawCenteredString(font, language->getElement(L"multiplayer.downloadingTerrain"), width / 2, height / 2 - 50, 0xffffff); 45 46 Screen::render(xm, ym, a); 47}