the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at main 13 lines 539 B view raw
1#pragma once 2#include "Model.h" 3 4class QuadrupedModel : public Model 5{ 6public: 7 ModelPart *head, *body, *leg0, *leg1, *leg2, *leg3; 8 9 QuadrupedModel(int legSize, float g); 10 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); 11 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim = 0); 12 void render(QuadrupedModel *model, float scale, bool usecompiled); 13};