the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at main 18 lines 454 B view raw
1#pragma once 2 3#include "Tile_SPU.h" 4 5class Player; 6 7class WorkbenchTile_SPU : public Tile_SPU 8{ 9public: 10 WorkbenchTile_SPU(int id) : Tile_SPU(id) {} 11 Icon_SPU *getTexture(int face, int data) 12 { 13 if (face == Facing::UP) return &ms_pTileData->workBench_iconTop; 14 if (face == Facing::DOWN) return TileRef_SPU(wood_Id)->getTexture(face); 15 if (face == Facing::NORTH || face == Facing::WEST) return &ms_pTileData->workBench_iconFront; 16 return icon(); 17 } 18};