the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2 3#include "EntityTile_SPU.h" 4 5 6class RecordPlayerTile_SPU : public EntityTile_SPU 7{ 8public: 9 RecordPlayerTile_SPU(int id) : EntityTile_SPU(id) {} 10 virtual Icon_SPU *getTexture(int face, int data) 11 { 12 if (face == Facing::UP) 13 { 14 return &ms_pTileData->recordPlayer_iconTop; 15 } 16 return icon(); 17 } 18};