the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "PressurePlateTile_SPU.h"
3#include "ChunkRebuildData.h"
4
5
6bool PressurePlateTile_SPU::isSolidRender(bool isServerLevel)
7{
8 return false;
9}
10
11bool PressurePlateTile_SPU::blocksLight()
12{
13 return false;
14}
15
16
17void PressurePlateTile_SPU::updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData, TileEntity* forceEntity) // 4J added forceData, forceEntity param
18{
19 bool pressed = level->getData(x, y, z) == 1;
20
21 float o = 1 / 16.0f;
22 if (pressed)
23 {
24 this->setShape(o, 0, o, 1 - o, 0.5f / 16.0f, 1 - o);
25 }
26 else
27 {
28 setShape(o, 0, o, 1 - o, 1 / 16.0f, 1 - o);
29 }
30}
31
32
33void PressurePlateTile_SPU::updateDefaultShape()
34{
35 float x = 8 / 16.0f;
36 float y = 2 / 16.0f;
37 float z = 8 / 16.0f;
38 setShape(0.5f - x, 0.5f - y, 0.5f - z, 0.5f + x, 0.5f + y, 0.5f + z);
39
40}
41