the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1// Copyright (C) 2003, Fernando Luis Cacciola Carballal. 2// 3// Distributed under the Boost Software License, Version 1.0. 4// (See accompanying file LICENSE_1_0.txt or copy at 5// http://www.boost.org/LICENSE_1_0.txt) 6// 7// See http://www.boost.org/libs/optional for documentation. 8// 9// You are welcome to contact the author at: 10// fernando_cacciola@hotmail.com 11// 12#ifndef BOOST_NONE_17SEP2003_HPP 13#define BOOST_NONE_17SEP2003_HPP 14 15#include "boost/none_t.hpp" 16 17// NOTE: Borland users have to include this header outside any precompiled headers 18// (bcc<=5.64 cannot include instance data in a precompiled header) 19// -- * To be verified, now that there's no unnamed namespace 20 21namespace boost { 22 23none_t const none = (static_cast<none_t>(0)) ; 24 25} // namespace boost 26 27#endif 28