the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1// Copyright David Abrahams 2006. Distributed under the Boost 2// Software License, Version 1.0. (See accompanying 3// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) 4#ifndef BOOST_CONCEPT_USAGE_DWA2006919_HPP 5# define BOOST_CONCEPT_USAGE_DWA2006919_HPP 6 7# include <boost/concept/assert.hpp> 8# include <boost/detail/workaround.hpp> 9# include <boost/concept/detail/backward_compatibility.hpp> 10 11namespace boost { namespace concepts { 12 13# if BOOST_WORKAROUND(__GNUC__, == 2) 14 15# define BOOST_CONCEPT_USAGE(model) ~model() 16 17# else 18 19template <class Model> 20struct usage_requirements 21{ 22 ~usage_requirements() { ((Model*)0)->~Model(); } 23}; 24 25# if BOOST_WORKAROUND(__GNUC__, <= 3) 26 27# define BOOST_CONCEPT_USAGE(model) \ 28 model(); /* at least 2.96 and 3.4.3 both need this :( */ \ 29 BOOST_CONCEPT_ASSERT((boost::concepts::usage_requirements<model>)); \ 30 ~model() 31 32# else 33 34# define BOOST_CONCEPT_USAGE(model) \ 35 BOOST_CONCEPT_ASSERT((boost::concepts::usage_requirements<model>)); \ 36 ~model() 37 38# endif 39 40# endif 41 42}} // namespace boost::concepts 43 44#endif // BOOST_CONCEPT_USAGE_DWA2006919_HPP