the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "MobRenderer.h"
4
5class OzelotRenderer : public MobRenderer
6{
7public:
8 OzelotRenderer(Model *model, float shadow);
9
10 void render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a);
11
12protected:
13 void scale(shared_ptr<Mob> _mob, float a);
14};