the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "Particle.h" 3 4class NoteParticle : public Particle 5{ 6public: 7 virtual eINSTANCEOF GetType() { return eType_NOTEPARTICLE; } 8private: 9 void init(Level *level, double x, double y, double z, double xa, double ya, double za, float scale); // 4J - added 10public: 11 NoteParticle(Level *level, double x, double y, double z, double xa, double ya, double za); 12 float oSize; 13 NoteParticle(Level *level, double x, double y, double z, double xa, double ya, double za, float scale); 14 virtual void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2); 15 virtual void tick(); 16};