the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "Particle.h"
3
4class NoteParticle : public Particle
5{
6public:
7 virtual eINSTANCEOF GetType() { return eType_NOTEPARTICLE; }
8private:
9 void init(Level *level, double x, double y, double z, double xa, double ya, double za, float scale); // 4J - added
10public:
11 NoteParticle(Level *level, double x, double y, double z, double xa, double ya, double za);
12 float oSize;
13 NoteParticle(Level *level, double x, double y, double z, double xa, double ya, double za, float scale);
14 virtual void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2);
15 virtual void tick();
16};