the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at main 14 lines 482 B view raw
1#pragma once 2#include "TileEntityRenderer.h" 3using namespace std; 4 5class BaseMobSpawner; 6 7class MobSpawnerRenderer : public TileEntityRenderer 8{ 9private: 10 unordered_map<wstring, shared_ptr<Entity> > models; 11public: 12 static void render(BaseMobSpawner *spawner, double x, double y, double z, float a); 13 virtual void render(shared_ptr<TileEntity> _spawner, double x, double y, double z, float a, bool setColor, float alpha=1.0f, bool useCompiled = true); // 4J added setColor param 14};