the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "TileEntityRenderer.h"
3using namespace std;
4
5class BaseMobSpawner;
6
7class MobSpawnerRenderer : public TileEntityRenderer
8{
9private:
10 unordered_map<wstring, shared_ptr<Entity> > models;
11public:
12 static void render(BaseMobSpawner *spawner, double x, double y, double z, float a);
13 virtual void render(shared_ptr<TileEntity> _spawner, double x, double y, double z, float a, bool setColor, float alpha=1.0f, bool useCompiled = true); // 4J added setColor param
14};