the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "MinecartRenderer.h"
3#include "MinecartModel.h"
4#include "TextureAtlas.h"
5#include "..\Minecraft.World\net.minecraft.world.entity.item.h"
6#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
7
8ResourceLocation MinecartRenderer::MINECART_LOCATION(TN_ITEM_CART);
9
10MinecartRenderer::MinecartRenderer()
11{
12 this->shadowRadius = 0.5f;
13 model = new MinecartModel();
14 renderer = new TileRenderer();
15}
16
17void MinecartRenderer::render(shared_ptr<Entity> _cart, double x, double y, double z, float rot, float a)
18{
19 // 4J - dynamic cast required because we aren't using templates/generics in our version
20 shared_ptr<Minecart> cart = dynamic_pointer_cast<Minecart>(_cart);
21
22 glPushMatrix();
23
24 bindTexture(cart);
25
26 __int64 seed = cart->entityId * 493286711l;
27 seed = seed * seed * 4392167121l + seed * 98761;
28
29 float xo = ((((seed >> 16) & 0x7) + 0.5f) / 8.0f - 0.5f) * 0.004f;
30 float yo = ((((seed >> 20) & 0x7) + 0.5f) / 8.0f - 0.5f) * 0.004f;
31 float zo = ((((seed >> 24) & 0x7) + 0.5f) / 8.0f - 0.5f) * 0.004f;
32
33 glTranslatef(xo, yo, zo);
34
35 double xx = cart->xOld + (cart->x - cart->xOld) * a;
36 double yy = cart->yOld + (cart->y - cart->yOld) * a;
37 double zz = cart->zOld + (cart->z - cart->zOld) * a;
38
39 double r = 0.3f;
40
41 Vec3 *p = cart->getPos(xx, yy, zz);
42
43 float xRot = cart->xRotO + (cart->xRot - cart->xRotO) * a;
44
45 if (p != NULL)
46 {
47 Vec3 *p0 = cart->getPosOffs(xx, yy, zz, r);
48 Vec3 *p1 = cart->getPosOffs(xx, yy, zz, -r);
49 if (p0 == NULL) p0 = p;
50 if (p1 == NULL) p1 = p;
51
52 x += p->x - xx;
53 y += (p0->y + p1->y) / 2 - yy;
54 z += p->z - zz;
55
56 Vec3 *dir = p1->add(-p0->x, -p0->y, -p0->z);
57 if (dir->length() == 0)
58 {
59 }
60 else
61 {
62 dir = dir->normalize();
63 rot = (float) (atan2(dir->z, dir->x) * 180 / PI);
64 xRot = (float) (atan(dir->y) * 73);
65 }
66 }
67 glTranslatef((float) x, (float) y, (float) z);
68
69 glRotatef(180 - rot, 0, 1, 0);
70 glRotatef(-xRot, 0, 0, 1);
71 float hurt = cart->getHurtTime() - a;
72 float dmg = cart->getDamage() - a;
73 if (dmg < 0) dmg = 0;
74 if (hurt > 0)
75 {
76 glRotatef(Mth::sin(hurt) * hurt * dmg / 10 * cart->getHurtDir(), 1, 0, 0);
77 }
78
79 int yOffset = cart->getDisplayOffset();
80 Tile *tile = cart->getDisplayTile();
81 int tileData = cart->getDisplayData();
82
83 if (tile != NULL)
84 {
85 glPushMatrix();
86
87 bindTexture(&TextureAtlas::LOCATION_BLOCKS);
88 float ss = 12 / 16.0f;
89
90 glScalef(ss, ss, ss);
91 glTranslatef(0 / 16.f, yOffset / 16.f, 0 / 16.f);
92 renderMinecartContents(cart, a, tile, tileData);
93
94 glPopMatrix();
95 glColor4f(1, 1, 1, 1);
96 bindTexture(cart);
97 }
98
99 glScalef(-1, -1, 1);
100 model->render(cart, 0, 0, -0.1f, 0, 0, 1 / 16.0f, true);
101 glPopMatrix();
102
103 /*
104 if (cart->type != Minecart::RIDEABLE)
105 {
106 glPushMatrix();
107 bindTexture(TN_TERRAIN); // 4J was L"/terrain.png"
108 float ss = 12 / 16.0f;
109 glScalef(ss, ss, ss);
110
111 // 4J - changes here brought forward from 1.2.3
112 if (cart->type == Minecart::CHEST)
113 {
114 glTranslatef(0 / 16.0f, 8 / 16.0f, 0 / 16.0f);
115 TileRenderer *tr = new TileRenderer();
116 tr->renderTile(Tile::chest, 0, cart->getBrightness(a));
117 delete tr;
118 }
119 else if (cart->type == Minecart::FURNACE)
120 {
121 glTranslatef(0, 6 / 16.0f, 0);
122 TileRenderer *tr = new TileRenderer();
123 tr->renderTile(Tile::furnace, 0, cart->getBrightness(a));
124 delete tr;
125 }
126 glPopMatrix();
127 glColor4f(1, 1, 1, 1);
128 }
129
130 bindTexture(TN_ITEM_CART); // 4J - was L"/item/cart.png"
131 glScalef(-1, -1, 1);
132 // model.render(0, 0, cart->getLootContent() * 7.1f - 0.1f, 0, 0, 1 /
133 // 16.0f);
134 model->render(cart, 0, 0, -0.1f, 0, 0, 1 / 16.0f, true);
135 glPopMatrix();
136 */
137}
138
139ResourceLocation *MinecartRenderer::getTextureLocation(shared_ptr<Entity> mob)
140{
141 return &MINECART_LOCATION;
142}
143
144void MinecartRenderer::renderMinecartContents(shared_ptr<Minecart> cart, float a, Tile *tile, int tileData)
145{
146 float brightness = cart->getBrightness(a);
147
148 glPushMatrix();
149 renderer->renderTile(tile, tileData, brightness);
150 glPopMatrix();
151}