the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "MemTexture.h" 3 4MemTexture::MemTexture(const wstring& _url, PBYTE pbData,DWORD dwBytes, MemTextureProcessor *processor) 5{ 6 // 4J - added 7 count = 1; 8 id = -1; 9 isLoaded = false; 10 ticksSinceLastUse = 0; 11 12 // 4J - TODO - actually implement 13 14 // load the texture, and process it 15 //loadedImage=Textures::getTexture() 16 // 4J - remember to add deletes in here for any created BufferedImages when implemented 17 loadedImage = new BufferedImage(pbData,dwBytes); 18 if(processor==NULL) 19 { 20 21 } 22 else 23 { 24 //loadedImage=processor.process(ImageIO.read(huc.getInputStream())); 25 } 26 27 28} 29 30MemTexture::~MemTexture() 31{ 32 delete loadedImage; 33}