the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "Model.h" 3 4class LeashKnotModel : public Model 5{ 6public: 7 ModelPart *knot; 8 9 LeashKnotModel(); 10 LeashKnotModel(int u, int v, int tw, int th); 11 void _init(int u, int v, int tw, int th); 12 13 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); 14 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0); 15};