the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "Model.h"
3
4class LeashKnotModel : public Model
5{
6public:
7 ModelPart *knot;
8
9 LeashKnotModel();
10 LeashKnotModel(int u, int v, int tw, int th);
11 void _init(int u, int v, int tw, int th);
12
13 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
14 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
15};