the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "Particle.h"
3
4class LavaParticle : public Particle
5{
6public:
7 virtual eINSTANCEOF GetType() { return eType_LAVAPARTICLE; }
8private:
9 float oSize;
10public:
11 LavaParticle(Level *level, double x, double y, double z);
12 virtual int getLightColor(float a); // 4J - brought forward from 1.8.2
13 virtual float getBrightness(float a);
14 virtual void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2);
15 virtual void tick();
16};