the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "Particle.h" 3 4class LavaParticle : public Particle 5{ 6public: 7 virtual eINSTANCEOF GetType() { return eType_LAVAPARTICLE; } 8private: 9 float oSize; 10public: 11 LavaParticle(Level *level, double x, double y, double z); 12 virtual int getLightColor(float a); // 4J - brought forward from 1.8.2 13 virtual float getBrightness(float a); 14 virtual void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2); 15 virtual void tick(); 16};