the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at main 19 lines 494 B view raw
1#pragma once 2#include "EntityRenderer.h" 3 4class Item; 5 6class ItemSpriteRenderer : public EntityRenderer 7{ 8private: 9 Item *sourceItem; 10 int sourceItemAuxValue; 11public: 12 ItemSpriteRenderer(Item *sourceItem, int sourceItemAuxValue = 0); 13 //ItemSpriteRenderer(Item *icon); 14 virtual void render(shared_ptr<Entity> e, double x, double y, double z, float rot, float a); 15 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob); 16 17private: 18 void renderIcon(Tesselator *t, Icon *icon); 19};