the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "EntityRenderer.h"
3
4class ItemFrameRenderer : public EntityRenderer
5{
6private:
7 static ResourceLocation MAP_BACKGROUND_LOCATION;
8 Icon *backTexture;
9
10public:
11 void registerTerrainTextures(IconRegister *iconRegister);
12 virtual void render(shared_ptr<Entity> _itemframe, double x, double y, double z, float rot, float a);
13
14private:
15 void drawFrame(shared_ptr<ItemFrame> itemFrame);
16 void drawItem(shared_ptr<ItemFrame> entity);
17};