the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at main 19 lines 629 B view raw
1#pragma once 2#include "Particle.h" 3 4class HeartParticle : public Particle 5{ 6public: 7 virtual eINSTANCEOF GetType() { return eType_HEARTPARTICLE; } 8private: 9 void init(Level *level, double x, double y, double z, double xa, double ya, double za, float scale); // 4J added 10public: 11 HeartParticle(Level *level, double x, double y, double z, double xa, double ya, double za); 12 13 float oSize; 14 15 HeartParticle(Level *level, double x, double y, double z, double xa, double ya, double za, float scale); 16 17 virtual void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2); 18 virtual void tick(); 19};