the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "Model.h" 3 4class GhastModel : public Model 5{ 6public: 7 static const int TENTACLESLENGTH=9; 8 ModelPart *body; 9 ModelPart *tentacles[TENTACLESLENGTH]; 10 11 GhastModel(); 12 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0); 13 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); 14};