the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at main 26 lines 590 B view raw
1#pragma once 2 3#include "AbstractTexturePack.h" 4 5class FolderTexturePack : public AbstractTexturePack 6{ 7private: 8 bool bUILoaded; 9 10public: 11 FolderTexturePack(DWORD id, const wstring &name, File *folder, TexturePack *fallback); 12 13protected: 14 //@Override 15 InputStream *getResourceImplementation(const wstring &name); //throws IOException 16 17public: 18 //@Override 19 bool hasFile(const wstring &name); 20 bool isTerrainUpdateCompatible(); 21 22 // 4J Added 23 virtual wstring getPath(bool bTitleUpdateTexture = false, const char *pchBDPatchFilename=NULL); 24 virtual void loadUI(); 25 virtual void unloadUI(); 26};