the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at main 14 lines 340 B view raw
1#pragma once 2#include "EntityRenderer.h" 3 4class FallingTileRenderer : public EntityRenderer 5{ 6private: 7 TileRenderer *tileRenderer; 8 9public: 10 FallingTileRenderer(); 11 12 virtual void render(shared_ptr<Entity> _tile, double x, double y, double z, float rot, float a); 13 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob); 14};