the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "Particle.h"
3
4class ExplodeParticle : public Particle
5{
6public:
7 virtual eINSTANCEOF GetType() { return eType_EXPLODEPARTICLE; }
8 ExplodeParticle(Level *level, double x, double y, double z, double xa, double ya, double za);
9 virtual void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2);
10 virtual void tick();
11};