the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3class ChestTileEntity;
4class EnderChestTileEntity;
5class Tile;
6
7class EntityTileRenderer
8 {
9 public:
10 static EntityTileRenderer *instance;
11
12 private:
13 shared_ptr<ChestTileEntity> chest;
14 shared_ptr<ChestTileEntity> trappedChest;
15 shared_ptr<EnderChestTileEntity> enderChest;
16
17 public:
18 EntityTileRenderer();
19 void render(Tile *tile, int data, float brightness, float alpha, bool setColor = true, bool useCompiled = true); // 4J - added setColor parameter and alpha for chest in the crafting menu, and added useCompiled
20};