the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "EntityRenderer.h"
3
4class Model;
5
6class EnderCrystalRenderer : public EntityRenderer
7{
8private:
9 int currentModel;
10 Model *model;
11 static ResourceLocation ENDER_CRYSTAL_LOCATION;
12
13public:
14 EnderCrystalRenderer();
15
16 virtual void render(shared_ptr<Entity> _crystal, double x, double y, double z, float rot, float a);
17 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
18};