the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "AbstractTexturePack.h" 3 4class DefaultTexturePack : public AbstractTexturePack 5{ 6public: 7 DefaultTexturePack(); 8 DLCPack * getDLCPack() {return NULL;} 9 10protected: 11 //@Override 12 void loadIcon(); 13 void loadName(); 14 void loadDescription(); 15 16public: 17 //@Override 18 bool hasFile(const wstring &name); 19 bool isTerrainUpdateCompatible(); 20 21 wstring getDesc1() {return app.GetString(IDS_DEFAULT_TEXTUREPACK);} 22 23protected: 24 //@Override 25 InputStream *getResourceImplementation(const wstring &name); // throws FileNotFoundException 26 27public: 28 virtual bool hasData() { return true; } 29 virtual bool hasAudio() { return false; } 30 virtual bool isLoadingData() { return false; } 31 virtual void loadUI(); 32 virtual void unloadUI(); 33};