the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at main 9 lines 287 B view raw
1#pragma once 2#include "EntityRenderer.h" 3 4class DefaultRenderer : public EntityRenderer 5{ 6public: 7 virtual void render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a); 8 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob) { return NULL; }; 9};