the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "Model.h"
3
4class CreeperModel : public Model
5{
6public:
7 ModelPart *head, *hair, *body, *leg0, *leg1, *leg2, *leg3;
8
9 void _init(float g); // 4J added
10 CreeperModel();
11 CreeperModel(float g);
12 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
13 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
14};