the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "CraftingScreen.h"
3#include "Textures.h"
4#include "MultiplayerLocalPlayer.h"
5#include "..\Minecraft.World\net.minecraft.world.inventory.h"
6
7CraftingScreen::CraftingScreen(shared_ptr<Inventory> inventory, Level *level, int x, int y, int z) : AbstractContainerScreen(new CraftingMenu(inventory, level, x, y, z))
8{
9}
10
11void CraftingScreen::removed()
12{
13 AbstractContainerScreen::removed();
14 menu->removed(dynamic_pointer_cast<Player>(minecraft->player));
15}
16
17void CraftingScreen::renderLabels()
18{
19 font->draw(L"Crafting", 8 + 16 + 4, 2 + 2 + 2, 0x404040);
20 font->draw(L"Inventory", 8, imageHeight - 96 + 2, 0x404040);
21}
22
23void CraftingScreen::renderBg(float a)
24{
25 // 4J Unused
26#if 0
27 int tex = minecraft->textures->loadTexture(L"/gui/crafting.png");
28 glColor4f(1, 1, 1, 1);
29 minecraft->textures->bind(tex);
30 int xo = (width - imageWidth) / 2;
31 int yo = (height - imageHeight) / 2;
32 this->blit(xo, yo, 0, 0, imageWidth, imageHeight);
33#endif
34}