the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "XUI_Ctrl_ProgressCtrlBase.h"
5
6class CXuiCtrlFireProgress : public CXuiCtrlProgressCtrlBase
7{
8public:
9 // Define the class. The class name must match the ClassOverride property
10 // set for the scene in the UI Authoring tool.
11 XUI_IMPLEMENT_CLASS( CXuiCtrlFireProgress, L"CXuiCtrlFireProgress", XUI_CLASS_PROGRESSBAR )
12
13 XUI_BEGIN_MSG_MAP()
14 XUI_ON_XM_GET_SOURCE_TEXT(OnGetSourceDataText)
15 XUI_END_MSG_MAP()
16
17 virtual int GetValue();
18 virtual void GetRange(int *pnRangeMin, int *pnRangeMax);
19};