the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2using namespace std; 3 4#include "XUI_Ctrl_ProgressCtrlBase.h" 5 6class CXuiCtrlBubblesProgress : public CXuiCtrlProgressCtrlBase 7{ 8public: 9 // Define the class. The class name must match the ClassOverride property 10 // set for the scene in the UI Authoring tool. 11 XUI_IMPLEMENT_CLASS( CXuiCtrlBubblesProgress, L"CXuiCtrlBubblesProgress", XUI_CLASS_PROGRESSBAR ) 12 13 XUI_BEGIN_MSG_MAP() 14 XUI_ON_XM_GET_SOURCE_TEXT(OnGetSourceDataText) 15 XUI_END_MSG_MAP() 16 17 virtual int GetValue(); 18 virtual void GetRange(int *pnRangeMin, int *pnRangeMax); 19};