the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2
3#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
4#include "XUI_Ctrl_BubblesProgress.h"
5
6int CXuiCtrlBubblesProgress::GetValue()
7{
8 void* pvUserData;
9 this->GetUserData( &pvUserData );
10
11 if( pvUserData != NULL )
12 {
13 BrewingStandTileEntity *pBrewingStandTileEntity = (BrewingStandTileEntity *)pvUserData;
14
15 int value = 0;
16 int bubbleStep = (pBrewingStandTileEntity->getBrewTime() / 2) % 7;
17 switch (bubbleStep)
18 {
19 case 0:
20 value = 0;
21 break;
22 case 6:
23 value = 5;
24 break;
25 case 5:
26 value = 10;
27 break;
28 case 4:
29 value = 15;
30 break;
31 case 3:
32 value = 20;
33 break;
34 case 2:
35 value = 25;
36 break;
37 case 1:
38 value = 30;
39 break;
40 }
41
42 return value;
43 }
44
45 return 0;
46}
47
48void CXuiCtrlBubblesProgress::GetRange(int *pnRangeMin, int *pnRangeMax)
49{
50 *pnRangeMin = 0;
51 *pnRangeMax = 30;
52}