the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "ProgressControlBase.h"
4
5class SlotProgressControl : public ProgressControlBase
6{
7public:
8 // Define the class. The class name must match the ClassOverride property
9 // set for the scene in the UI Authoring tool.
10 XUI_IMPLEMENT_CLASS( SlotProgressControl, L"SlotProgressControl", XUI_CLASS_PROGRESSBAR )
11
12 XUI_BEGIN_MSG_MAP()
13 XUI_ON_XM_GET_SOURCE_TEXT(OnGetSourceDataText)
14 XUI_END_MSG_MAP()
15
16 virtual int GetValue();
17 virtual void GetRange(int *pnRangeMin, int *pnRangeMax);
18};