the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2 3#include "ProgressControlBase.h" 4 5class SlotProgressControl : public ProgressControlBase 6{ 7public: 8 // Define the class. The class name must match the ClassOverride property 9 // set for the scene in the UI Authoring tool. 10 XUI_IMPLEMENT_CLASS( SlotProgressControl, L"SlotProgressControl", XUI_CLASS_PROGRESSBAR ) 11 12 XUI_BEGIN_MSG_MAP() 13 XUI_ON_XM_GET_SOURCE_TEXT(OnGetSourceDataText) 14 XUI_END_MSG_MAP() 15 16 virtual int GetValue(); 17 virtual void GetRange(int *pnRangeMin, int *pnRangeMax); 18};