the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "UI.h"
3#include "UIScene_Timer.h"
4
5
6UIScene_Timer::UIScene_Timer(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
7{
8 // Setup all the Iggy references we need for this scene
9 initialiseMovie();
10
11 // In normal usage, we want to hide the new background that's used during texture pack reloading
12 if(initData == 0)
13 {
14 m_controlBackground.setVisible(false);
15 }
16}
17
18wstring UIScene_Timer::getMoviePath()
19{
20 return L"Timer";
21}
22
23void UIScene_Timer::reloadMovie(bool force)
24{
25 // Never needs reloaded
26}
27
28bool UIScene_Timer::needsReloaded()
29{
30 // Never needs reloaded
31 return false;
32}