the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "UI.h" 3#include "UIScene_Timer.h" 4 5 6UIScene_Timer::UIScene_Timer(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer) 7{ 8 // Setup all the Iggy references we need for this scene 9 initialiseMovie(); 10 11 // In normal usage, we want to hide the new background that's used during texture pack reloading 12 if(initData == 0) 13 { 14 m_controlBackground.setVisible(false); 15 } 16} 17 18wstring UIScene_Timer::getMoviePath() 19{ 20 return L"Timer"; 21} 22 23void UIScene_Timer::reloadMovie(bool force) 24{ 25 // Never needs reloaded 26} 27 28bool UIScene_Timer::needsReloaded() 29{ 30 // Never needs reloaded 31 return false; 32}