the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "UI.h"
3#include "UIControl_LeaderboardList.h"
4
5UIControl_LeaderboardList::UIControl_LeaderboardList()
6{
7}
8
9bool UIControl_LeaderboardList::setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName)
10{
11 UIControl::setControlType(UIControl::eLeaderboardList);
12 bool success = UIControl_Base::setupControl(scene,parent,controlName);
13
14 //UIControl_LeaderboardList specific initialisers
15 m_funcInitLeaderboard = registerFastName(L"InitLeaderboard");
16 m_funcAddDataSet = registerFastName(L"AddDataSet");
17 m_funcResetLeaderboard = registerFastName(L"ResetLeaderboard");
18 m_funcSetupTitles = registerFastName(L"SetupTitles");
19 m_funcSetColumnIcon = registerFastName(L"SetColumnIcon");
20#ifdef __PSVITA__
21 m_funcSetTouchFocus = registerFastName(L"SetTouchFocus");
22 m_bTouchInitialised = false;
23#endif
24
25 return success;
26}
27
28void UIControl_LeaderboardList::init(int id)
29{
30 m_id = id;
31
32 IggyDataValue result;
33 IggyDataValue value[1];
34 value[0].type = IGGY_DATATYPE_number;
35 value[0].number = id;
36 IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_initFunc , 1 , value );
37}
38
39void UIControl_LeaderboardList::ReInit()
40{
41 UIControl_Base::ReInit();
42 init(m_id);
43}
44
45void UIControl_LeaderboardList::clearList()
46{
47 IggyDataValue result;
48 IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_funcResetLeaderboard , 0 , NULL );
49}
50
51void UIControl_LeaderboardList::setupTitles(const wstring &rank, const wstring &gamertag)
52{
53 IggyDataValue result;
54 IggyDataValue value[2];
55
56 IggyStringUTF16 stringVal0;
57 stringVal0.string = (IggyUTF16*)rank.c_str();
58 stringVal0.length = rank.length();
59 value[0].type = IGGY_DATATYPE_string_UTF16;
60 value[0].string16 = stringVal0;
61
62 IggyStringUTF16 stringVal1;
63 stringVal1.string = (IggyUTF16*)gamertag.c_str();
64 stringVal1.length = gamertag.length();
65 value[1].type = IGGY_DATATYPE_string_UTF16;
66 value[1].string16 = stringVal1;
67
68 IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_funcSetupTitles , 2 , value );
69}
70
71void UIControl_LeaderboardList::initLeaderboard(int iFirstFocus, int iTotalEntries, int iNumColumns)
72{
73 IggyDataValue result;
74 IggyDataValue value[3];
75 value[0].type = IGGY_DATATYPE_number;
76 value[0].number = iFirstFocus;
77
78 value[1].type = IGGY_DATATYPE_number;
79 value[1].number = iTotalEntries;
80
81 value[2].type = IGGY_DATATYPE_number;
82 value[2].number = iNumColumns;
83 IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_funcInitLeaderboard , 3 , value );
84
85#ifdef __PSVITA__
86 // 4J-PB - add this button to the vita touch box list
87 if(!m_bTouchInitialised)
88 {
89 switch(m_parentScene->GetParentLayer()->m_iLayer)
90 {
91 case eUILayer_Fullscreen:
92 case eUILayer_Scene:
93 ui.TouchBoxAdd(this,m_parentScene);
94 break;
95 }
96 m_bTouchInitialised = true;
97 }
98#endif
99}
100
101void UIControl_LeaderboardList::setColumnIcon(int iColumn, int iType)
102{
103 IggyDataValue result;
104 IggyDataValue value[2];
105 value[0].type = IGGY_DATATYPE_number;
106 value[0].number = iColumn;
107
108 value[1].type = IGGY_DATATYPE_number;
109 value[1].number = (iType<=32000)?0:(iType-32000);
110
111 IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_funcSetColumnIcon , 2 , value );
112}
113
114void UIControl_LeaderboardList::addDataSet(bool bLast, int iId, int iRank, const wstring &gamertag, bool bDisplayMessage, const wstring &col0, const wstring &col1, const wstring &col2, const wstring &col3, const wstring &col4, const wstring &col5, const wstring &col6)
115{
116 IggyDataValue result;
117 IggyDataValue value[12];
118
119 value[0].type = IGGY_DATATYPE_boolean;
120 value[0].boolval = bLast;
121
122 value[1].type = IGGY_DATATYPE_number;
123 value[1].number = iId;
124
125 value[2].type = IGGY_DATATYPE_number;
126 value[2].number = iRank;
127
128 IggyStringUTF16 stringVal0;
129 stringVal0.string = (IggyUTF16*)gamertag.c_str();
130 stringVal0.length = gamertag.length();
131 value[3].type = IGGY_DATATYPE_string_UTF16;
132 value[3].string16 = stringVal0;
133
134 value[4].type = IGGY_DATATYPE_boolean;
135 value[4].boolval = bDisplayMessage;
136
137 IggyStringUTF16 stringVal1;
138 stringVal1.string = (IggyUTF16*)col0.c_str();
139 stringVal1.length = col0.length();
140 value[5].type = IGGY_DATATYPE_string_UTF16;
141 value[5].string16 = stringVal1;
142
143 if(col1.empty())
144 {
145 value[6].type = IGGY_DATATYPE_null;
146 }
147 else
148 {
149 IggyStringUTF16 stringVal2;
150 stringVal2.string = (IggyUTF16*)col1.c_str();
151 stringVal2.length = col1.length();
152 value[6].type = IGGY_DATATYPE_string_UTF16;
153 value[6].string16 = stringVal2;
154 }
155
156 if(col2.empty())
157 {
158 value[7].type = IGGY_DATATYPE_null;
159 }
160 else
161 {
162 IggyStringUTF16 stringVal3;
163 stringVal3.string = (IggyUTF16*)col2.c_str();
164 stringVal3.length = col2.length();
165 value[7].type = IGGY_DATATYPE_string_UTF16;
166 value[7].string16 = stringVal3;
167 }
168
169 if(col3.empty())
170 {
171 value[8].type = IGGY_DATATYPE_null;
172 }
173 else
174 {
175 IggyStringUTF16 stringVal4;
176 stringVal4.string = (IggyUTF16*)col3.c_str();
177 stringVal4.length = col3.length();
178 value[8].type = IGGY_DATATYPE_string_UTF16;
179 value[8].string16 = stringVal4;
180 }
181
182 if(col4.empty())
183 {
184 value[9].type = IGGY_DATATYPE_null;
185 }
186 else
187 {
188 IggyStringUTF16 stringVal5;
189 stringVal5.string = (IggyUTF16*)col4.c_str();
190 stringVal5.length = col4.length();
191 value[9].type = IGGY_DATATYPE_string_UTF16;
192 value[9].string16 = stringVal5;
193 }
194
195 if(col5.empty())
196 {
197 value[10].type = IGGY_DATATYPE_null;
198 }
199 else
200 {
201 IggyStringUTF16 stringVal6;
202 stringVal6.string = (IggyUTF16*)col5.c_str();
203 stringVal6.length = col5.length();
204 value[10].type = IGGY_DATATYPE_string_UTF16;
205 value[10].string16 = stringVal6;
206 }
207
208 if(col6.empty())
209 {
210 value[11].type = IGGY_DATATYPE_null;
211 }
212 else
213 {
214 IggyStringUTF16 stringVal7;
215 stringVal7.string = (IggyUTF16*)col6.c_str();
216 stringVal7.length = col6.length();
217 value[11].type = IGGY_DATATYPE_string_UTF16;
218 value[11].string16 = stringVal7;
219 }
220 IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_funcAddDataSet , 12 , value );
221}
222
223#ifdef __PSVITA__
224void UIControl_LeaderboardList::SetTouchFocus(S32 iX, S32 iY, bool bRepeat)
225{
226 IggyDataValue result;
227 IggyDataValue value[3];
228
229 value[0].type = IGGY_DATATYPE_number;
230 value[0].number = iX;
231 value[1].type = IGGY_DATATYPE_number;
232 value[1].number = iY;
233 value[2].type = IGGY_DATATYPE_boolean;
234 value[2].boolval = bRepeat;
235
236 IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie(), &result, getIggyValuePath(), m_funcSetTouchFocus, 3 , value );
237}
238#endif