1#pragma once 2 3#include "UIControl.h" 4 5class UIControl_BitmapIcon : public UIControl 6{ 7private: 8 IggyName m_funcSetTextureName; 9 10public: 11 virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName); 12 13 void setTextureName(const wstring &iconName); 14};