the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "IUIScene_AbstractContainerMenu.h"
3
4// The 0-indexed slot in the inventory list that lines up with the result slot
5#define BREWING_SCENE_INGREDIENT_SLOT_UP_OFFSET 5
6#define BREWING_SCENE_INGREDIENT_SLOT_DOWN_OFFSET 5
7#define BREWING_SCENE_BOTTLE1_SLOT_UP_OFFSET 3
8#define BREWING_SCENE_BOTTLE1_SLOT_DOWN_OFFSET 3
9#define BREWING_SCENE_BOTTLE2_SLOT_UP_OFFSET 4
10#define BREWING_SCENE_BOTTLE2_SLOT_DOWN_OFFSET 4
11#define BREWING_SCENE_BOTTLE3_SLOT_UP_OFFSET 5
12#define BREWING_SCENE_BOTTLE3_SLOT_DOWN_OFFSET 5
13
14class IUIScene_BrewingMenu : public virtual IUIScene_AbstractContainerMenu
15{
16protected:
17 virtual ESceneSection GetSectionAndSlotInDirection( ESceneSection eSection, ETapState eTapDirection, int *piTargetX, int *piTargetY );
18 int getSectionStartOffset(ESceneSection eSection);
19};