the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "IUIScene_AbstractContainerMenu.h" 3 4// The 0-indexed slot in the inventory list that lines up with the result slot 5#define BREWING_SCENE_INGREDIENT_SLOT_UP_OFFSET 5 6#define BREWING_SCENE_INGREDIENT_SLOT_DOWN_OFFSET 5 7#define BREWING_SCENE_BOTTLE1_SLOT_UP_OFFSET 3 8#define BREWING_SCENE_BOTTLE1_SLOT_DOWN_OFFSET 3 9#define BREWING_SCENE_BOTTLE2_SLOT_UP_OFFSET 4 10#define BREWING_SCENE_BOTTLE2_SLOT_DOWN_OFFSET 4 11#define BREWING_SCENE_BOTTLE3_SLOT_UP_OFFSET 5 12#define BREWING_SCENE_BOTTLE3_SLOT_DOWN_OFFSET 5 13 14class IUIScene_BrewingMenu : public virtual IUIScene_AbstractContainerMenu 15{ 16protected: 17 virtual ESceneSection GetSectionAndSlotInDirection( ESceneSection eSection, ETapState eTapDirection, int *piTargetX, int *piTargetY ); 18 int getSectionStartOffset(ESceneSection eSection); 19};