the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "TutorialTask.h"
5
6class Level;
7
8// 4J-JEV: Tasks that involve riding an entity.
9class RideEntityTask : public TutorialTask
10{
11protected:
12 const int m_eType;
13
14public:
15 RideEntityTask(const int eTYPE, Tutorial *tutorial, int descriptionId,
16 bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL,
17 bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true );
18
19 virtual bool isCompleted();
20
21 virtual void onRideEntity(shared_ptr<Entity> entity);
22};