the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2using namespace std; 3 4#include "TutorialTask.h" 5 6class Level; 7 8// 4J-JEV: Tasks that involve riding an entity. 9class RideEntityTask : public TutorialTask 10{ 11protected: 12 const int m_eType; 13 14public: 15 RideEntityTask(const int eTYPE, Tutorial *tutorial, int descriptionId, 16 bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL, 17 bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true ); 18 19 virtual bool isCompleted(); 20 21 virtual void onRideEntity(shared_ptr<Entity> entity); 22};