the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "TutorialTask.h" 3 4class CraftTask : public TutorialTask 5{ 6public: 7 CraftTask( int itemId, int auxValue, int quantity, 8 Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = NULL, 9 bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true ); 10 CraftTask( int *items, int *auxValues, int numItems, int quantity, 11 Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = NULL, 12 bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true ); 13 14 ~CraftTask(); 15 16 virtual bool isCompleted() { return bIsCompleted; } 17 virtual void onCrafted(shared_ptr<ItemInstance> item); 18 19private: 20 int *m_items; 21 int *m_auxValues; 22 int m_numItems; 23 int m_quantity; 24 int m_count; 25};