the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "..\..\..\Minecraft.World\StringHelpers.h" 3#include "XboxStructureActionPlaceSpawner.h" 4#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h" 5#include "..\..\..\Minecraft.World\net.minecraft.world.level.h" 6#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h" 7 8XboxStructureActionPlaceSpawner::XboxStructureActionPlaceSpawner() 9{ 10 m_tile = Tile::mobSpawner_Id; 11 m_entityId = L"Pig"; 12} 13 14XboxStructureActionPlaceSpawner::~XboxStructureActionPlaceSpawner() 15{ 16} 17 18void XboxStructureActionPlaceSpawner::writeAttributes(DataOutputStream *dos, UINT numAttrs) 19{ 20 XboxStructureActionPlaceBlock::writeAttributes(dos, numAttrs + 1); 21 22 ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_entity); 23 dos->writeUTF(m_entityId); 24} 25 26void XboxStructureActionPlaceSpawner::addAttribute(const wstring &attributeName, const wstring &attributeValue) 27{ 28 if(attributeName.compare(L"entity") == 0) 29 { 30 m_entityId = attributeValue; 31#ifndef _CONTENT_PACKAGE 32 wprintf(L"XboxStructureActionPlaceSpawner: Adding parameter entity=%ls\n",m_entityId.c_str()); 33#endif 34 } 35 else 36 { 37 XboxStructureActionPlaceBlock::addAttribute(attributeName, attributeValue); 38 } 39} 40 41bool XboxStructureActionPlaceSpawner::placeSpawnerInLevel(StructurePiece *structure, Level *level, BoundingBox *chunkBB) 42{ 43 int worldX = structure->getWorldX( m_x, m_z ); 44 int worldY = structure->getWorldY( m_y ); 45 int worldZ = structure->getWorldZ( m_x, m_z ); 46 47 if ( chunkBB->isInside( worldX, worldY, worldZ ) ) 48 { 49 if ( level->getTileEntity( worldX, worldY, worldZ ) != NULL ) 50 { 51 // Remove the current tile entity 52 level->removeTileEntity( worldX, worldY, worldZ ); 53 level->setTileAndData( worldX, worldY, worldZ, 0, 0, Tile::UPDATE_ALL ); 54 } 55 56 level->setTileAndData( worldX, worldY, worldZ, m_tile, 0, Tile::UPDATE_ALL ); 57 shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>(level->getTileEntity( worldX, worldY, worldZ )); 58 59#ifndef _CONTENT_PACKAGE 60 wprintf(L"XboxStructureActionPlaceSpawner - placing a %ls spawner at (%d,%d,%d)\n", m_entityId.c_str(), worldX, worldY, worldZ); 61#endif 62 if( entity != NULL ) 63 { 64 entity->setEntityId(m_entityId); 65 } 66 return true; 67 } 68 return false; 69}