the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "GameRuleDefinition.h"
5#include "..\..\..\Minecraft.World\StructureFeature.h"
6
7class StartFeature : public GameRuleDefinition
8{
9private:
10 int m_chunkX, m_chunkZ, m_orientation;
11 StructureFeature::EFeatureTypes m_feature;
12
13public:
14 StartFeature();
15
16 virtual ConsoleGameRules::EGameRuleType getActionType() { return ConsoleGameRules::eGameRuleType_StartFeature; }
17
18 virtual void writeAttributes(DataOutputStream *dos, UINT numAttrs);
19 virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue);
20
21 bool isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation);
22};