the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2using namespace std; 3 4#include "GameRuleDefinition.h" 5#include "..\..\..\Minecraft.World\StructureFeature.h" 6 7class StartFeature : public GameRuleDefinition 8{ 9private: 10 int m_chunkX, m_chunkZ, m_orientation; 11 StructureFeature::EFeatureTypes m_feature; 12 13public: 14 StartFeature(); 15 16 virtual ConsoleGameRules::EGameRuleType getActionType() { return ConsoleGameRules::eGameRuleType_StartFeature; } 17 18 virtual void writeAttributes(DataOutputStream *dos, UINT numAttrs); 19 virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue); 20 21 bool isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation); 22};