1#pragma once 2#include "DLCGameRules.h" 3 4class DLCGameRulesFile : public DLCGameRules 5{ 6private: 7 PBYTE m_pbData; 8 DWORD m_dwBytes; 9 10public: 11 DLCGameRulesFile(const wstring &path); 12 13 virtual void addData(PBYTE pbData, DWORD dwBytes); 14 virtual PBYTE getData(DWORD &dwBytes); 15};