the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "DLCManager.h" 3 4class DLCFile 5{ 6protected: 7 DLCManager::EDLCType m_type; 8 wstring m_path; 9 DWORD m_dwSkinId; 10 11public: 12 DLCFile(DLCManager::EDLCType type, const wstring &path); 13 virtual ~DLCFile() {} 14 15 DLCManager::EDLCType getType() { return m_type; } 16 wstring getPath() { return m_path; } 17 DWORD getSkinID() { return m_dwSkinId; } 18 19 virtual void addData(PBYTE pbData, DWORD dwBytes) {} 20 virtual PBYTE getData(DWORD &dwBytes) { dwBytes = 0; return NULL; } 21 virtual void addParameter(DLCManager::EDLCParameterType type, const wstring &value) {} 22 23 virtual wstring getParameterAsString(DLCManager::EDLCParameterType type) { return L""; } 24 virtual bool getParameterAsBool(DLCManager::EDLCParameterType type) { return false;} 25};