1#include "stdafx.h" 2#include "DLCManager.h" 3#include "DLCCapeFile.h" 4 5DLCCapeFile::DLCCapeFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_Cape,path) 6{ 7} 8 9void DLCCapeFile::addData(PBYTE pbData, DWORD dwBytes) 10{ 11 app.AddMemoryTextureFile(m_path,pbData,dwBytes); 12}