the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1
2Microsoft Visual Studio Solution File, Format Version 12.00
3# Visual Studio 2012
4Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CommonMedia", "CommonMedia.vcxproj", "{21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}"
5EndProject
6Global
7 GlobalSection(TeamFoundationVersionControl) = preSolution
8 SccNumberOfProjects = 2
9 SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C}
10 SccTeamFoundationServer = http://tfs_server:8080/tfs/storiespark
11 SccProjectUniqueName0 = CommonMedia.vcxproj
12 SccLocalPath0 = .
13 SccLocalPath1 = .
14 EndGlobalSection
15 GlobalSection(SolutionConfigurationPlatforms) = preSolution
16 Debug|Win32 = Debug|Win32
17 Release|Win32 = Release|Win32
18 EndGlobalSection
19 GlobalSection(ProjectConfigurationPlatforms) = postSolution
20 {21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}.Debug|Win32.ActiveCfg = Debug|Win32
21 {21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}.Debug|Win32.Build.0 = Debug|Win32
22 {21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}.Release|Win32.ActiveCfg = Release|Win32
23 {21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}.Release|Win32.Build.0 = Release|Win32
24 EndGlobalSection
25 GlobalSection(SolutionProperties) = preSolution
26 HideSolutionNode = FALSE
27 EndGlobalSection
28EndGlobal