the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at main 16 lines 440 B view raw
1#pragma once 2#include "MobRenderer.h" 3 4class ChickenRenderer : public MobRenderer 5{ 6private: 7 static ResourceLocation CHICKEN_LOCATION; 8 9public: 10 ChickenRenderer(Model *model, float shadow); 11 virtual void render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a); 12 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob); 13 14protected: 15 virtual float getBob(shared_ptr<LivingEntity> _mob, float a); 16};